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Drîm is short for Dramatic Improvement. It's pronounced "Dream".
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The Drîm Solutions
 
 

Drîm Solutions

A growing arrow from bottom-left of a square to top-right beyound the square, with idea bulbs.

Drîm Solutions secure dramatic improvement in performance and fulfilment for all concerned.

Drîm Solutions

Drîm Solutions are simple and (of necessity) counter-intuitive. They take advantage of (rather than fighting) the forces that constrain the situation.

There are four primary perspectives to explore:
Arenas | Dimensions | Domains | Levers.

  1. Start with the perspective that appeals to you most.
  2. Note the most appealing ideas for your situation.
  3. Stop when you think that you have enough.
  4. Move to the next perspective only if you need to.
  5. Dig deeper on the most promising candidates.
 
 

Context (If you're new to Drîm)

The Drîm symbol (a growing arrow from the bottom-left to beyond the top right of a square) inside square brackets.

A quick overview of the dramatic improvement concept and framework.

Context (If you're new to Drîm)

  1. Dramatic improvement (Drîm) is the discipline of deliberately and systematically improving challenging situations dramatically.
  2. Drîm is always feasible - the more challenging the situation, the greater the improvement potential.
  3. The secret is to use common repeating drîm patterns to find the drîm solutions hidden within challenging situations.
  4. This section provides some of those drîm solution patterns in some of the most common arenas.
 
 

The Primary Drîm Arenas

The drîm icon (growing arrow from bottom-left of a square to top right outside of the square) with idea bulbs

There are both universal and specific drîm patterns for each arena and domain of life.

The Primary Drîm Arenas

Drîm Solutions are simple and (of necessity) counter-intuitive and invariably take advantage of (rather than fighting) the situational forces that constrain the improvement we're seeking. They include:

The Personal Drîm Arena Pictogram Personal Drîm Solutions: Provisional set.

The Community Drîm Arena Pictogram Community Drîm Solutions: Coming soon.

The Organisational Drîm Arena Pictogram Organisational Drîm Solutions: Provisional set.

The National Drîm Arena Pictogram National Drîm Solutions: Coming soon.

The Civilisation Drîm Arena Pictogram Civilisation Drîm Solutions: Coming soon.

 
 

The Primary Drîm Dimensions

The drîm icon (growing arrow from bottom-left of a square to top right outside of the square) with idea bulbs

Six primary dimensions to consider to unlock dramatic improvement.

The Primary Drîm Dimensions

The (well, a starting set of) primary drîm dimensions to nearly all situations - applying to both People and Things.

The Flow Drîm Dimension PictogramFlow: The speed and rate that stuff is produced.

The Ingenuity Drîm Dimension PictogramIngenuity: Simple counter-intuitive solutions.

The Change Drîm Dimension PictogramChange: Transitioning from old to new.

The Flow Mastery Dimension PictogramMastery: Knowledge, expertise & experience.

The Synergy Drîm Dimension PictogramSynergy: 2 + 2 = 5: things and people.

The Understanding Drîm Dimension PictogramUnderstanding: Aligning beliefs with reality.

 
 

The Primary Domain Solution Patterns

Person Icon and a Block, separate by a vertical line.

The primary drîm domains are People and Things. All other domains and sub-domains derive from (mostly a combination of) them.

The Primary Domain Solution Patterns

People (Key: Cognitive Science)

People are more like us and we are more like them than either party realises. Interpersonal issues signal different (but nearly always valid)perspectives - it's almost never malice.

Things (Key: System Science)

We tend to apply force directly (ignoring and then fighting the system that they are and are part of), instead of using the system to effect the change that we need.

 
 

The Primary Drîm Levers

A bar lever, pulley-system, bottleneck and domino about to topple onto a row of dominoes

Familiarity with common lever-types make enables us to spot opportunities that we might otherwise miss.

The Primary Drîm Levers

Indirect, rather than direct intervention:

  1. Cause>Effect: Addressing effects via causes.
  2. Wedges: Using, directing and magnifying existing weight and force and inertia.
  3. Whips: Converting between momentum and speed.
  4. Bottlenecks: Relieving end-to-end bottlenecks.
  5. Reinforcing Cycles: Converting Vicious Cycle into Virtuous ones.
  6. Conflict/Dilemma Resolution: Resolving conflicts without compromise.
 
 
 
 
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